Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Near Mint - £1.10
Lightly Played - £1.00
Moderately Played - £0.80
Heavily Played - £0.60
Damaged - £0.40
Near Mint Non English - £1.10
Lightly Played Non English - £1.00
Moderately Played Non English - £0.80
Heavily Played Non English - £0.60
Damaged Non English - £0.40