Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Near Mint - £0.20
Lightly Played - £0.10
Moderately Played - £0.10
Heavily Played - £0.10
Damaged - £0.10
Near Mint Non English - £0.20
Lightly Played Non English - £0.10
Moderately Played Non English - £0.10
Heavily Played Non English - £0.10
Damaged Non English - £0.10
Foil Prices
Near Mint Foil - £0.20
Lightly Played Foil - £0.20
Moderately Played Foil - £0.20
Heavily Played Foil - £0.10
Damaged Foil - £0.10
Near Mint Foil Non English - £0.20
Lightly Played Foil Non English - £0.20
Moderately Played Foil Non English - £0.20
Heavily Played Foil Non English - £0.10
Damaged Foil Non English - £0.10