Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
"I always wanted to ride a slow cannonball with legs!"
—Kellan
Near Mint - £0.20
Lightly Played - £0.10
Moderately Played - £0.10
Heavily Played - £0.10
Damaged - £0.10
Near Mint Non English - £0.20
Lightly Played Non English - £0.10
Moderately Played Non English - £0.10
Heavily Played Non English - £0.10
Damaged Non English - £0.10
Foil Prices
Near Mint Foil - £0.20
Lightly Played Foil - £0.10
Moderately Played Foil - £0.10
Heavily Played Foil - £0.10
Damaged Foil - £0.10
Near Mint Foil Non English - £0.20
Lightly Played Foil Non English - £0.10
Moderately Played Foil Non English - £0.10
Heavily Played Foil Non English - £0.10
Damaged Foil Non English - £0.10