Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - £0.60
Lightly Played - £0.50
Moderately Played - £0.40
Heavily Played - £0.30
Damaged - £0.20
Near Mint Non English - £0.60
Lightly Played Non English - £0.50
Moderately Played Non English - £0.40
Heavily Played Non English - £0.30
Damaged Non English - £0.20