At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost {1} less to activate.
Near Mint - £0.20
Lightly Played - £0.20
Moderately Played - £0.20
Heavily Played - £0.10
Damaged - £0.10
Near Mint Non English - £0.20
Lightly Played Non English - £0.20
Moderately Played Non English - £0.20
Heavily Played Non English - £0.10
Damaged Non English - £0.10
Foil Prices
Near Mint Foil - £0.20
Lightly Played Foil - £0.20
Moderately Played Foil - £0.20
Heavily Played Foil - £0.10
Damaged Foil - £0.10
Near Mint Foil Non English - £0.20
Lightly Played Foil Non English - £0.20
Moderately Played Foil Non English - £0.20
Heavily Played Foil Non English - £0.10
Damaged Foil Non English - £0.10