Trample Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Near Mint Foil - £0.70
Lightly Played Foil - £0.60
Moderately Played Foil - £0.50
Heavily Played Foil - £0.40
Damaged Foil - £0.20
Near Mint Foil Non English - £0.70
Lightly Played Foil Non English - £0.60
Moderately Played Foil Non English - £0.50
Heavily Played Foil Non English - £0.40
Damaged Foil Non English - £0.20