Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Near Mint - £1.70
Lightly Played - £1.40
Moderately Played - £1.20
Heavily Played - £0.90
Damaged - £0.50
Near Mint Non English - £1.70
Lightly Played Non English - £1.40
Moderately Played Non English - £1.20
Heavily Played Non English - £0.90
Damaged Non English - £0.50
Foil Prices
Near Mint Foil - £2.50
Lightly Played Foil - £2.10
Moderately Played Foil - £1.80
Heavily Played Foil - £1.30
Damaged Foil - £0.80
Near Mint Foil Non English - £2.50
Lightly Played Foil Non English - £2.10
Moderately Played Foil Non English - £1.80
Heavily Played Foil Non English - £1.30
Damaged Foil Non English - £0.80