Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Near Mint - £1.10
Lightly Played - £0.90
Moderately Played - £0.80
Heavily Played - £0.60
Damaged - £0.40
Near Mint Non English - £1.10
Lightly Played Non English - £0.90
Moderately Played Non English - £0.80
Heavily Played Non English - £0.60
Damaged Non English - £0.40
Foil Prices
Near Mint Foil - £1.60
Lightly Played Foil - £1.40
Moderately Played Foil - £1.10
Heavily Played Foil - £0.80
Damaged Foil - £0.50
Near Mint Foil Non English - £1.60
Lightly Played Foil Non English - £1.40
Moderately Played Foil Non English - £1.10
Heavily Played Foil Non English - £0.80
Damaged Foil Non English - £0.50