Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —
• Immard deals 4 damage to any target.
• Immard gains lifelink and indestructible until end of turn.
Near Mint - £0.40
Lightly Played - £0.40
Moderately Played - £0.30
Heavily Played - £0.20
Damaged - £0.20
Near Mint Non English - £0.40
Lightly Played Non English - £0.40
Moderately Played Non English - £0.30
Heavily Played Non English - £0.20
Damaged Non English - £0.20