Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
Near Mint - £0.80
Lightly Played - £0.70
Moderately Played - £0.60
Heavily Played - £0.40
Damaged - £0.30
Near Mint Non English - £0.80
Lightly Played Non English - £0.70
Moderately Played Non English - £0.60
Heavily Played Non English - £0.40
Damaged Non English - £0.30