Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
Near Mint Foil - £0.70
Lightly Played Foil - £0.60
Moderately Played Foil - £0.50
Heavily Played Foil - £0.30
Damaged Foil - £0.20
Near Mint Foil Non English - £0.70
Lightly Played Foil Non English - £0.60
Moderately Played Foil Non English - £0.50
Heavily Played Foil Non English - £0.30
Damaged Foil Non English - £0.20