Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - £3.20
Lightly Played - £2.80
Moderately Played - £2.30
Heavily Played - £1.60
Damaged - £1.00
Near Mint Non English - £3.20
Lightly Played Non English - £2.80
Moderately Played Non English - £2.30
Heavily Played Non English - £1.60
Damaged Non English - £1.00
Foil Prices
Near Mint Foil - £0.00
Lightly Played Foil - £0.00
Moderately Played Foil - £0.00
Heavily Played Foil - £0.00
Damaged Foil - £0.00
Near Mint Foil Non English - £0.00
Lightly Played Foil Non English - £0.00
Moderately Played Foil Non English - £0.00
Heavily Played Foil Non English - £0.00
Damaged Foil Non English - £0.00