Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - £6.40
Lightly Played - £5.40
Moderately Played - £4.50
Heavily Played - £3.20
Damaged - £1.90
Near Mint Non English - £6.40
Lightly Played Non English - £5.40
Moderately Played Non English - £4.50
Heavily Played Non English - £3.20
Damaged Non English - £1.90