Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Near Mint - £0.30
Lightly Played - £0.20
Moderately Played - £0.20
Heavily Played - £0.20
Damaged - £0.10
Near Mint Non English - £0.30
Lightly Played Non English - £0.20
Moderately Played Non English - £0.20
Heavily Played Non English - £0.20
Damaged Non English - £0.10
Foil Prices
Near Mint Foil - £1.50
Lightly Played Foil - £1.30
Moderately Played Foil - £1.00
Heavily Played Foil - £0.80
Damaged Foil - £0.50
Near Mint Foil Non English - £1.50
Lightly Played Foil Non English - £1.30
Moderately Played Foil Non English - £1.00
Heavily Played Foil Non English - £0.80
Damaged Foil Non English - £0.50