At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Near Mint Foil - £10.00
Lightly Played Foil - £8.50
Moderately Played Foil - £7.00
Heavily Played Foil - £5.00
Damaged Foil - £3.00
Near Mint Foil Non English - £10.00
Lightly Played Foil Non English - £8.50
Moderately Played Foil Non English - £7.00
Heavily Played Foil Non English - £5.00
Damaged Foil Non English - £3.00