Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - £3.50
Lightly Played - £3.00
Moderately Played - £2.50
Heavily Played - £1.80
Damaged - £1.10
Near Mint Non English - £3.50
Lightly Played Non English - £3.00
Moderately Played Non English - £2.50
Heavily Played Non English - £1.80
Damaged Non English - £1.10