Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
As long as you have at least 7 life
more than your starting life total,
creatures you control get +2/+2.
Near Mint - £4.20
Lightly Played - £3.50
Moderately Played - £2.90
Heavily Played - £2.10
Damaged - £1.30
Near Mint Non English - £4.20
Lightly Played Non English - £3.50
Moderately Played Non English - £2.90
Heavily Played Non English - £2.10
Damaged Non English - £1.30