Whenever Slimy Piper attacks, it gets +1/+1 until end of turn. If you control four or more creatures, it gets +2/+2 and gains indestructible until end of turn instead. (Damage and effects that say "destroy" don't destroy it.)
All throughout the glade, sprouts squelched happily along to the tune.
Near Mint - £0.30
Lightly Played - £0.30
Moderately Played - £0.20
Heavily Played - £0.20
Damaged - £0.10
Near Mint Non English - £0.30
Lightly Played Non English - £0.30
Moderately Played Non English - £0.20
Heavily Played Non English - £0.20
Damaged Non English - £0.10