Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Near Mint - £0.30
Lightly Played - £0.20
Moderately Played - £0.20
Heavily Played - £0.20
Damaged - £0.10
Near Mint Non English - £0.30
Lightly Played Non English - £0.20
Moderately Played Non English - £0.20
Heavily Played Non English - £0.20
Damaged Non English - £0.10
Foil Prices
Near Mint Foil - £0.40
Lightly Played Foil - £0.30
Moderately Played Foil - £0.30
Heavily Played Foil - £0.20
Damaged Foil - £0.10
Near Mint Foil Non English - £0.40
Lightly Played Foil Non English - £0.30
Moderately Played Foil Non English - £0.30
Heavily Played Foil Non English - £0.20
Damaged Foil Non English - £0.10