Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Near Mint Foil - £1.30
Lightly Played Foil - £1.10
Moderately Played Foil - £0.90
Heavily Played Foil - £0.70
Damaged Foil - £0.40
Near Mint Foil Non English - £1.30
Lightly Played Foil Non English - £1.10
Moderately Played Foil Non English - £0.90
Heavily Played Foil Non English - £0.70
Damaged Foil Non English - £0.40