Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Near Mint Foil - £1.60
Lightly Played Foil - £1.40
Moderately Played Foil - £1.20
Heavily Played Foil - £0.80
Damaged Foil - £0.50
Near Mint Foil Non English - £1.60
Lightly Played Foil Non English - £1.40
Moderately Played Foil Non English - £1.20
Heavily Played Foil Non English - £0.80
Damaged Foil Non English - £0.50