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Supplant Form [FRF - 54]
Rarity: R #: 54 Creature Type or Sub Type: Instant Rules Text Contains: Return target creature to its owner's hand. You put a token onto the b...
View full detailsSupply Caravan [AKH - 30]
Rarity: C #: 30 Creature Type or Sub Type: Creature — Camel P: 3 T: 5 Rules Text Contains: When Supply Caravan enters the battlefield, if yo...
View full detailsSupply Drop [BRO - 250]
Rarity: C #: 250 Creature Type or Sub Type: Artifact Rules Text Contains: Flash When Supply Drop enters the battlefield, target creature you ...
View full detailsSupply Runners [JMP - 7]
Rarity: U #: 7 Creature Type or Sub Type: Creature — Dog P: 2 T: 2 Rules Text Contains: When Supply Runners enters the battlefield, put a +1...
View full detailsSupply-Line Cranes [JOU - 28]
Rarity: C #: 28 Creature Type or Sub Type: Creature — Bird P: 2 T: 4 Rules Text Contains: Flying When Supply-Line Cranes enters the battlef...
View full detailsSuppress [APC - 52]
Rarity: U #: 52 Creature Type or Sub Type: Sorcery Rules Text Contains: Target player removes all cards in his or her hand from the game face ...
View full detailsSuppression Bonds [LIST - 34]
Rarity: C #: 34 Creature Type or Sub Type: Enchantment — Aura Rules Text Contains: Enchant nonland permanent Enchanted permanent can't atta...
View full detailsSuppression Bonds [ORI - 34]
Rarity: C #: 34 Creature Type or Sub Type: Enchantment Rules Text Contains: Enchant nonland permanent Enchanted permanent can't attack or b...
View full detailsSuppression Ray [MH3 - 260]
Rarity: U #: 260 Creature Type or Sub Type: Sorcery // Land Rules Text Contains: Tap all creatures target player controls. You may pay X E, th...
View full detailsSupremacy MMA (PS3) [video game]
Supremacy MMA (PS3) [video game] - Yard's Games
Supreme Commander - Xbox 360
- Yard's Games
Supreme Commander 2 - Xbox 360
Supreme Commander 2 - Xbox 360 - Yard's Games
Supreme Exemplar [MOR - 53]
Rarity: R #: 53 Creature Type or Sub Type: Creature — Elemental P: 10 T: 10 Rules Text Contains: Flying Champion an Elemental (When this ...
View full detailsSupreme Phantom [M19 - 76]
Rarity: R #: 76 Creature Type or Sub Type: Creature — Spirit P: 1 T: 3 Rules Text Contains: Flying Other Spirits you control get +1/+1. Fl...
View full detailsSupreme Phantom [PRE - 76]
Rarity: R #: 76 Creature Type or Sub Type: Creature — Spirit P: 1 T: 3 Rules Text Contains: Flying Other Spirits you control get +1/+1. Fl...
View full detailsSupreme Will [CMR - 102]
Rarity: U #: 102 Creature Type or Sub Type: Instant Rules Text Contains: Choose one — • Counter target spell unless its controller pays 3. •...
View full detailsSupreme Will [HOU - 49]
Rarity: U #: 49 Creature Type or Sub Type: Instant Rules Text Contains: Choose one — • Counter target spell unless its controller pays 3. ...
View full detailsSuq'Ata Assassin [VIS - N/A]
Rarity: U Creature Type or Sub Type: Summon Assassin P: 1 T: 1 Rules Text Contains: Suq’Ata Assassin cannot be blocked except by artifact or ...
View full detailsSuq'Ata Firewalker [MIR - N/A]
Rarity: U Creature Type or Sub Type: Summon Wizard P: 0 T: 1 Rules Text Contains: Suq’Ata Firewalker cannot be the target of red spells or ef...
View full detailsSuq'Ata Lancer [DMR - 145]
Rarity: C #: 145 Creature Type or Sub Type: Creature — Human Knight P: 2 T: 2 Rules Text Contains: Haste Flanking (Whenever a creature wit...
View full detailsSuq'Ata Lancer [VIS - N/A]
Rarity: C Creature Type or Sub Type: Summon Knight P: 2 T: 2 Rules Text Contains: Flanking (Whenever a creature without flanking is assigned ...
View full detailsSure Strike [BFZ - 157]
Rarity: C #: 157 Creature Type or Sub Type: Instant Rules Text Contains: Target creature gets +3/+0 and gains first strike until end of turn. ...
View full detailsSure Strike [FDN - 209]
Rarity: C #: 209 Creature Type or Sub Type: Instant Rules Text Contains: Target creature gets +3/+0 and gains first strike until end of turn. ...
View full detailsSure Strike [GRN - 118]
Rarity: C #: 118 Creature Type or Sub Type: Instant Rules Text Contains: Target creature gets +3/+0 and gains first strike until end of turn. ...
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