At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Near Mint Foil - £9.40
Lightly Played Foil - £8.00
Moderately Played Foil - £6.60
Heavily Played Foil - £4.70
Damaged Foil - £2.90
Near Mint Foil Non English - £9.40
Lightly Played Foil Non English - £8.00
Moderately Played Foil Non English - £6.60
Heavily Played Foil Non English - £4.70
Damaged Foil Non English - £2.90