Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Near Mint Foil - £0.40
Lightly Played Foil - £0.40
Moderately Played Foil - £0.30
Heavily Played Foil - £0.20
Damaged Foil - £0.20
Near Mint Foil Non English - £0.40
Lightly Played Foil Non English - £0.40
Moderately Played Foil Non English - £0.30
Heavily Played Foil Non English - £0.20
Damaged Foil Non English - £0.20