Flash When Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters, sacrifice it unless {G} was spent to cast it.
Near Mint - £0.10
Lightly Played - £0.10
Moderately Played - £0.10
Heavily Played - £0.10
Damaged - £0.10
Near Mint Non English - £0.10
Lightly Played Non English - £0.10
Moderately Played Non English - £0.10
Heavily Played Non English - £0.10
Damaged Non English - £0.10