Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Near Mint Foil - £4.70
Lightly Played Foil - £4.00
Moderately Played Foil - £3.30
Heavily Played Foil - £2.40
Damaged Foil - £1.40
Near Mint Foil Non English - £4.70
Lightly Played Foil Non English - £4.00
Moderately Played Foil Non English - £3.30
Heavily Played Foil Non English - £2.40
Damaged Foil Non English - £1.40