Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
Near Mint Foil - £6.70
Lightly Played Foil - £5.70
Moderately Played Foil - £4.70
Heavily Played Foil - £3.40
Damaged Foil - £2.00
Near Mint Foil Non English - £6.70
Lightly Played Foil Non English - £5.70
Moderately Played Foil Non English - £4.70
Heavily Played Foil Non English - £3.40
Damaged Foil Non English - £2.00