Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
Near Mint - £0.20
Lightly Played - £0.20
Moderately Played - £0.20
Heavily Played - £0.10
Damaged - £0.10
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Moderately Played Non English - £0.20
Heavily Played Non English - £0.10
Damaged Non English - £0.10