Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint Foil - £2.60
Lightly Played Foil - £2.30
Moderately Played Foil - £1.90
Heavily Played Foil - £1.30
Damaged Foil - £0.80
Near Mint Foil Non English - £2.60
Lightly Played Foil Non English - £2.30
Moderately Played Foil Non English - £1.90
Heavily Played Foil Non English - £1.30
Damaged Foil Non English - £0.80