Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)
Near Mint - £0.30
Lightly Played - £0.20
Moderately Played - £0.20
Heavily Played - £0.20
Damaged - £0.10
Near Mint Non English - £0.30
Lightly Played Non English - £0.20
Moderately Played Non English - £0.20
Heavily Played Non English - £0.20
Damaged Non English - £0.10