{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Near Mint - £0.50
Lightly Played - £0.40
Moderately Played - £0.30
Heavily Played - £0.20
Damaged - £0.20
Near Mint Non English - £0.50
Lightly Played Non English - £0.40
Moderately Played Non English - £0.30
Heavily Played Non English - £0.20
Damaged Non English - £0.20
Foil Prices
Near Mint Foil - £1.90
Lightly Played Foil - £1.60
Moderately Played Foil - £1.30
Heavily Played Foil - £1.00
Damaged Foil - £0.60
Near Mint Foil Non English - £1.90
Lightly Played Foil Non English - £1.60
Moderately Played Foil Non English - £1.30
Heavily Played Foil Non English - £1.00
Damaged Foil Non English - £0.60