Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Draw a card.
People assume time is a strict progression of cause to effect, but actually, from a non-linear, non- subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey stuff.
Near Mint Foil - £4.00
Lightly Played Foil - £3.40
Moderately Played Foil - £2.80
Heavily Played Foil - £2.00
Damaged Foil - £1.20
Near Mint Foil Non English - £4.00
Lightly Played Foil Non English - £3.40
Moderately Played Foil Non English - £2.80
Heavily Played Foil Non English - £2.00
Damaged Foil Non English - £1.20